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Best Ukrainian-speaking freelance Game Developers to hire in 2025

Looking to hire Ukrainian-speaking Game Developers for your next project? Browse the world’s best freelance Game Developers on Contra.

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Logo for Wix StudioLogo for RiveLogo for WebstudioLogo for GlorifyLogo for JitterLogo for FlutterFlowLogo for PeachWebLogo for CanvaLogo for Lottie FilesLogo for Workshop BuiltLogo for BuildshipLogo for AppsumoLogo for FramerLogo for BarrelLogo for BubbleLogo for LummiLogo for WebflowLogo for GrayscaleLogo for Stride UXLogo for InstantLogo for SplineLogo for KittlLogo for RelumeLogo for HeyGenLogo for Replo
FAQs

What should I look for in a freelance game developer's portfolio?

A good portfolio will show a variety of games. Look for different styles and genres they’ve worked on. Check if their past work matches what you want. Seeing similar games can assure you they have the right skills. A great portfolio tells a story of what they can do.

How can I ensure the freelance game developer understands my game vision?

Start with a clear project brief. It should describe your game idea in simple words. Use pictures or examples of games you like. Talk about the game's style and the players it’s for. The clearer you are, the better they can match your vision.

How do I define clear deliverables for the game project?

Make a list of important tasks or features. Agree on what each task includes. Set deadlines for when things need to be done. Use simple terms so everyone knows what to do. Clear deliverables mean fewer surprises later.

What is important to discuss in my first meeting with a freelance game developer?

Share your game idea and goals. Discuss what you need from the developer. Ask how they like to work. Find out if they have any questions. Good communication helps both of you start on the same page.

How often should I check in with the freelance game developer during the project?

Decide on a check-in schedule. This could be every week or after each task. Regular updates help track progress and solve problems quickly. It’s like having a regular chat to keep everything on track. Consistent communication is a key to success.

How can I ensure the quality of the game before the project is finished?

Ask for regular demos or tests. Like a sneak peek to see how things are going. Give feedback on what you see. This helps catch issues early. Checking quality along the way saves time and makes the game better.

What should I include in the project plan for a freelance game developer?

Include a timeline with all the tasks. List down the tools and resources needed. Clearly mention important dates. A solid plan shows you are organized. It helps the developer understand what is expected.

How do I define the scope of the game development project?

Write down exactly what the project includes. Mention what’s not part of the project too. This way, there’s no confusion. Use simple words to explain each part. Defining the scope helps prevent changes later on.

Why is it important to set milestones in a game development project?

Milestones are like mini-goals. They break the project into pieces. Each milestone shows progress. They help everyone stay focused. Celebrating them can also boost morale.

What should I communicate about deadlines for my game project?

Share all important dates at the start. Make sure the developer knows which deadlines are flexible. Be clear about which ones are not. Knowing deadlines helps them plan their work. It’s important for the project timeline.

Who is Contra for?

Contra is designed for both freelancers (referred to as "independents") and clients. Freelancers can showcase their work, connect with clients, and manage projects commission-free. Clients can discover and hire top freelance talent for their projects.

What is the vision of Contra?

Contra aims to revolutionize the world of work by providing an all-in-one platform that empowers freelancers and clients to connect and collaborate seamlessly, eliminating traditional barriers and commission fees.

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Denys Chebotaiev
Kyiv, 02000
Cover image for Hallows Hill: The Online Escape Room Experience
Cover image for Swarovski Ramadan Game
Cover image for Physical Racing Mini-Games
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Artem Voloshyn
Odesa, 65000
Cover image for Full Game Creation/Unity Game Development
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Eugene Mozok
Shostka, 41100
Cover image for Playable Ads Demo
Cover image for Cooking Hippo
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Oleh Lozynskyi
Kyiv, 02000
Cover image for Hyper-Casual Games for Ruby Games
Cover image for Hyper-Casual Games for Voodoo
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Stanislav Sorokin
PROGdańsk, Poland
Cover image for Relentless TCG
Cover image for King Royale: Idle Tycoon RPG
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