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Best Turkish-speaking freelance Game Developers to hire in 2025

Looking to hire Turkish-speaking Game Developers for your next project? Browse the world’s best freelance Game Developers on Contra.

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Logo for Wix StudioLogo for RiveLogo for WebstudioLogo for GlorifyLogo for JitterLogo for FlutterFlowLogo for PeachWebLogo for CanvaLogo for Lottie FilesLogo for Workshop BuiltLogo for BuildshipLogo for AppsumoLogo for FramerLogo for BarrelLogo for BubbleLogo for LummiLogo for WebflowLogo for GrayscaleLogo for Stride UXLogo for InstantLogo for SplineLogo for KittlLogo for RelumeLogo for HeyGenLogo for Replo
FAQs

What type of game developer do I need for my project?

Think about the kind of game you want to make. Do you need someone who knows about 2D or 3D games? Consider if your game needs special features like online multiplayer or virtual reality. This helps you find a developer with the right skills.

How can I define the scope of my game project?

Start by making a list of all the game features you want. Decide on levels, characters, and any special effects. This way, you can talk clearly to the developer about what you expect in the game.

What should the timeline for a game development project look like?

Break down the project into smaller tasks with deadlines. Think of them like chapters in a story. This helps you see how the game will be made step by step and keeps the project running smoothly.

How can I set acceptable milestones for my game project?

Set smaller goals that are easy to track, like getting one level done or having a character ready. Milestones are like checkpoints in a race. They help you and the developer stay on track and know what to expect next.

Why is it important to discuss communication methods and frequency?

Talking often with the developer makes sure your ideas are clear. Decide if you want to email, chat, or have video calls. Regular updates prevent surprises and help solve problems quickly.

What are effective onboarding practices for game developers?

Give the developer all the details they need about your game vision. Share any plans or sketches you have. Helping them understand your style and goals makes their work match what you imagine.

How should I prepare documentation for my game project?

Create easy-to-read documents that explain your game idea, rules, and features. Think of it like a handbook for your game. This helps the developer understand exactly what you want and reduces confusion.

How can I ensure my game project stays within scope?

Stick to the plan you made in the beginning. If you think of new ideas, discuss how they fit in with the developer. Keeping changes small helps stay focused and finish on time.

What is a realistic way to agree on deliverables with a developer?

Talk about what each part of the project will look like when it’s done. Agreeing on clear deliverables means both you and the developer know what’s expected. It’s like having a complete picture before starting the puzzle.

Who is Contra for?

Contra is designed for both freelancers (referred to as "independents") and clients. Freelancers can showcase their work, connect with clients, and manage projects commission-free. Clients can discover and hire top freelance talent for their projects.

What is the vision of Contra?

Contra aims to revolutionize the world of work by providing an all-in-one platform that empowers freelancers and clients to connect and collaborate seamlessly, eliminating traditional barriers and commission fees.

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Sobhan Bahrami
Budapest, Hungary
Cover image for Telegram Tapping Game | MAYBECOIN (NOTCOIN CLONE)
Cover image for SOLANA ROYALE | Web3 Onchain Multiplayer BattleRoyale
Cover image for Dromer | Entertainment Virtual World
Cover image for Driftly | Mobile Game
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Radeeyah Ade
PROBirmingham, UK
1x
Hired
5.0
Rating
TOP_INDEPENDENT

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Efe Yurt
Ankara, Turkey
Cover image for Unreal Engine Portfolio
Cover image for Labrys
Cover image for Procedural Labyrinth Generator
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Ahmet Taha Aydemir
İstanbul, Turkey
New to Contra
Cover image for Indie Game Development Projects
Cover image for Unistroke Gesture Recognition - Mobile Combat Functionality
Cover image for Violet Moon Glade - Fan-Game Project
Cover image for Standardize Bows - Open Source C# Asset
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Sean Mann
Burnaby, Canada
New to Contra
Cover image for Spatial Specimen by Nekpane Interactive, theonethatjusthere, M.…
Cover image for Disreality by Nekpane Interactive
Cover image for SIEGEFRONT: Homeworld
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