How can I clearly define the game design project scope?
Start by figuring out what type of game you want, like a puzzle or an adventure game. Decide on important things like game mechanics, art style, and the target audience. Write everything down in a document so that your freelance game designer knows exactly what you want.
How do I set up a good timeline for the game design project?
First, decide on your deadline for the completed game design. Next, list out each step needed, like concept art, prototyping, and final design. Make sure you and the designer agree on how much time each step will take. This helps everyone know what to expect.
What should I include in the job listing for a freelance game designer?
Describe your game idea and what kind of game designer you need. Mention the skill set you want, like experience with certain software or game genres. Include details about the project timeline and key milestones so designers know what to expect.
How can I evaluate a game designer's previous work?
Ask to see their portfolio, which should include samples of games they’ve worked on before. Look for work that matches the style and complexity of the game you want. Check reviews or testimonials from other clients to see if they do a good job and deliver on time.
What are important questions to discuss in the initial hiring meeting?
Talk about the game’s vision and your goals to see if the designer understands them. Discuss your timeline to make sure they can meet your deadlines. Also, talk about your budget so both sides understand what’s possible within that range.
How can I make sure the freelance designer understands the project's target audience?
Share details about who will play the game, like their age and interests. Provide examples of games this audience enjoys. Make sure the designer knows this information so they create something that appeals to the target players.
What should I do to ensure smooth communication with the game designer?
Set up a regular meeting schedule to talk about progress and any issues. Decide on the best way to communicate, like through email or a messaging app. Make sure it's easy and quick to reach each other for questions and updates.
How can we agree on the design deliverables for the project?
List all the things the designer needs to deliver, like sketches, prototypes, and final assets. Make sure both of you agree on the quality and format. Having clear deliverables in writing helps make sure you get what you want.
What should I do if I need changes made to the design?
Tell the designer clearly what changes you want and why. Provide feedback promptly so they have time to make the adjustments. Keep the lines of communication open to avoid misunderstandings and keep the project on track.
How can I ensure the game design aligns with the initial concept?
Regularly review the designer’s work at key points in the project timeline. Compare the work to the initial concept to see if it matches. Give feedback right away if anything seems off, so adjustments can be made early.
Who is Contra for?
Contra is designed for both freelancers (referred to as "independents") and clients. Freelancers can showcase their work, connect with clients, and manage projects commission-free. Clients can discover and hire top freelance talent for their projects.
What is the vision of Contra?
Contra aims to revolutionize the world of work by providing an all-in-one platform that empowers freelancers and clients to connect and collaborate seamlessly, eliminating traditional barriers and commission fees.