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Best Mandarin-speaking freelance Game Developers to hire in 2025

Looking to hire Mandarin-speaking Game Developers for your next project? Browse the world’s best freelance Game Developers on Contra.

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Logo for Wix StudioLogo for RiveLogo for WebstudioLogo for GlorifyLogo for JitterLogo for FlutterFlowLogo for PeachWebLogo for CanvaLogo for Lottie FilesLogo for Workshop BuiltLogo for BuildshipLogo for AppsumoLogo for FramerLogo for BarrelLogo for BubbleLogo for LummiLogo for WebflowLogo for GrayscaleLogo for Stride UXLogo for InstantLogo for SplineLogo for KittlLogo for RelumeLogo for HeyGenLogo for Replo
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Leo Li
New Zealand
Cover image for UNREAL ENGINE 5: Mt Taranaki 1:1 Replica
Cover image for UNREAL ENGINE 5: Rural New Zealand Landscape
Cover image for New Zealand Geospatial Data Processing and Visualization
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luke Fournier
France
Cover image for 30+ website portfolio (Webflow, Framer and React)
Cover image for Accommodation Web App Development + Marketing for Petsmoov.com
Cover image for Shopify development : 20 000$ / monthly revenue sneakers store
Cover image for Webflow 500/weekly Lead Generation Website : Bggroupe.fr
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Alex Karev
China
Cover image for PixelOrb - An open-souce puzzle game
Cover image for Roguelike Game Map System (RGMap)
Cover image for Procedural Terrain Generator for Godot
Cover image for AI Assistant Builder

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FAQs

First, clearly outline the game's goals and what you want to achieve. Think about the style, genre, and key features of the game. Make a list of all the things you need, like graphics, sounds, and game mechanics. Discuss these with your developer to make sure you both understand the vision.
Decide on a deadline when you want the game to be completed. Break the project down into smaller tasks and decide how long each will take. Talk with your game developer to check if your timeline is realistic. This helps everyone stay on track.
A project plan is very important because it acts like a road map. It helps you and the game developer know what needs to get done and when. A good plan makes sure that everyone knows their tasks and deadlines. This way, the project can move smoothly from start to finish.
Different tools and technologies can change how the game looks and plays. Your developer might have favorite tools that they think are best. Make sure to talk about this so you both agree on what's best for your game. It helps avoid surprises later on.
Deliverables are like the pieces of your game that you expect to receive. Be clear about what you want at each stage of the project. This could be design sketches, sound files, or playable demos. It helps you check if the game is being made the way you imagined.
Set up regular times to talk with your game developer. Decide if you'll chat once a week or more often. Use emails or video calls, whichever works best. This helps to make sure problems are solved quickly and keeps everyone in the loop.
Games might need changes along the way. Talk about how many times you can ask for changes without problems. Make sure you agree on how big changes will be handled. This way, you know what to expect if you want something different.
Milestones are like checkpoints in the project. They tell you that important parts of the game are done. Celebrate when you reach a milestone, it means you're closer to finishing the game. It helps you see progress and gives a sense of accomplishment.
Use a simple system or tool to keep track of tasks. Ask your developer to give updates at each step. Visualization can help, so charts or lists can be good. This way, you always know what is done and what is left to do.
Testing helps you find bugs and make the game better. Decide how the testing will happen and who will do it. It can be testing levels, sounds, or controls. Good testing means you'll end up with a game that's fun and works well.
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