What should I include in my project brief for a game designer?
Your project brief should clearly outline what your game is about. Mention the game genre, style, and target audience. Include any special features or platforms you want the game designed for. This helps the game designer understand your vision and creates a good foundation for the project.
How can I check if the game designer's style matches my game vision?
Look at the designer's portfolio to see their past work. Check if their style fits what you want for your game. Sometimes, asking them for a short test task is helpful. This will show you how well their design fits your game's theme.
What should I do to keep the project on track right from the start?
Set clear milestones and deadlines for each part of the project. This helps both you and the designer know what to focus on and when. Regular check-ins are good too. This way, everyone knows what is happening and can quickly spot any issues.
How important is it to discuss the game design tools the freelancer uses?
It's very important to know the game design software your designer uses. This ensures that their tools are compatible with your project's needs. If they use popular design software, it could also mean easy integration with your future game development processes. Make sure this talk happens early.
What deliverables should I expect from a freelance game designer?
Deliverables should include design concepts, detailed artwork, and maybe user interface layouts. These are essential for visualizing your game. List all deliverables in the contract to ensure clarity. This helps avoid misunderstandings and keeps everything organized.
What should I discuss with the designer about game platform compatibility?
Talk to the designer about all the platforms you want the game to work on. Some games need to work on both consoles and PCs or even mobile. The designer needs this information to design art and interfaces that fit each platform. Early discussions will help avoid changes later.
Why is setting a feedback process important when starting the project?
Feedback is crucial for refining game designs. Set a schedule for reviews during the project. This allows changes to be made early, ensuring the final product meets expectations. Clear feedback processes also boost communication and project satisfaction for everyone involved.
How can I ensure that the freelance designer understands my game's target audience?
Provide detailed descriptions of your game's target players in your brief. Share any demographic or psychographic data you have. If you have user personas, share those too. This helps the designer tailor visuals and design elements to appeal to your players.
What should I discuss concerning game design revisions at the start?
Discuss how many revisions and changes are included in the project. Knowing this helps you manage expectations and costs. Be clear about how feedback should be given and what changes are critical. Open talks on revisions make sure both you and the designer know the limits and scope.
How can communication methods affect the start of a game design project?
Good communication is key for a smooth start. Choose tools that both you and the designer are comfortable with. Having clear ways to talk helps prevent delays and misunderstandings. Decide early on things like communication frequency to keep everyone on the same page.
Who is Contra for?
Contra is designed for both freelancers (referred to as "independents") and clients. Freelancers can showcase their work, connect with clients, and manage projects commission-free. Clients can discover and hire top freelance talent for their projects.
What is the vision of Contra?
Contra aims to revolutionize the world of work by providing an all-in-one platform that empowers freelancers and clients to connect and collaborate seamlessly, eliminating traditional barriers and commission fees.