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Best freelance Game Designers for Casual Games to hire in 2025

Looking to hire Game Designers for your next Casual Games project? Browse the world’s best freelance Game Designers for Casual Games on Contra.

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FAQs

Your project brief should clearly outline what your game is about. Mention the game genre, style, and target audience. Include any special features or platforms you want the game designed for. This helps the game designer understand your vision and creates a good foundation for the project.
Look at the designer's portfolio to see their past work. Check if their style fits what you want for your game. Sometimes, asking them for a short test task is helpful. This will show you how well their design fits your game's theme.
Set clear milestones and deadlines for each part of the project. This helps both you and the designer know what to focus on and when. Regular check-ins are good too. This way, everyone knows what is happening and can quickly spot any issues.
It's very important to know the game design software your designer uses. This ensures that their tools are compatible with your project's needs. If they use popular design software, it could also mean easy integration with your future game development processes. Make sure this talk happens early.
Deliverables should include design concepts, detailed artwork, and maybe user interface layouts. These are essential for visualizing your game. List all deliverables in the contract to ensure clarity. This helps avoid misunderstandings and keeps everything organized.
Talk to the designer about all the platforms you want the game to work on. Some games need to work on both consoles and PCs or even mobile. The designer needs this information to design art and interfaces that fit each platform. Early discussions will help avoid changes later.
Feedback is crucial for refining game designs. Set a schedule for reviews during the project. This allows changes to be made early, ensuring the final product meets expectations. Clear feedback processes also boost communication and project satisfaction for everyone involved.
Provide detailed descriptions of your game's target players in your brief. Share any demographic or psychographic data you have. If you have user personas, share those too. This helps the designer tailor visuals and design elements to appeal to your players.
Discuss how many revisions and changes are included in the project. Knowing this helps you manage expectations and costs. Be clear about how feedback should be given and what changes are critical. Open talks on revisions make sure both you and the designer know the limits and scope.
Good communication is key for a smooth start. Choose tools that both you and the designer are comfortable with. Having clear ways to talk helps prevent delays and misunderstandings. Decide early on things like communication frequency to keep everyone on the same page.
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