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Best French-speaking freelance Game Developers to hire in 2025

Looking to hire French-speaking Game Developers for your next project? Browse the world’s best freelance Game Developers on Contra.

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Logo for Wix StudioLogo for RiveLogo for WebstudioLogo for GlorifyLogo for JitterLogo for FlutterFlowLogo for PeachWebLogo for CanvaLogo for Lottie FilesLogo for Workshop BuiltLogo for BuildshipLogo for AppsumoLogo for FramerLogo for BarrelLogo for BubbleLogo for LummiLogo for WebflowLogo for GrayscaleLogo for Stride UXLogo for InstantLogo for SplineLogo for KittlLogo for RelumeLogo for HeyGenLogo for Replo

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FAQs

Start by listing all the features your game needs. Think about what makes the game fun and who will play it. Write down clear goals like level design, graphics, and sound. This will help the game developer know exactly what you want.
Include details like the game genre, main features, and platform. Mention any special graphics or sound needed. Explain the target audience and what makes your game unique. This helps the developer understand your vision.
Milestones are like checkpoints where you see progress. Examples are the first version of a game level, character designs, or the game's beta version. Setting these helps you know if the project is on track.
Review their past work, like sample games or portfolios. Check for different styles and if they've worked on similar projects. You can also read reviews from other clients they worked with.
You can use chat apps, video calls, or email for communication. Tools like Trello or Asana help track project progress. Regular updates help keep everything on schedule and make sure you're both happy with the work.
Write down a list of what the game should include, like characters and levels. Discuss this with the developer so there's no confusion. Make sure both of you agree on what 'done' means for each part.
A timeline sets the pace for when each part of the game will be finished. It helps manage expectations and keeps the project moving smoothly. Both you and the developer know exactly when things should be ready.
Discuss changes with the developer as soon as possible. See how it fits into the current timeline and budget. Clear, open communication helps make sure changes don't surprise anyone later.
Provide specific feedback, like what's working and what needs tweaking. Use examples from other games you like. Be clear and direct, so the developer understands exactly what to improve.
Request a final demo before release to test playability and features. Check if it meets initial goals and runs smoothly. Get feedback from a small test group to catch any problems early on.
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