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Daniel Londono
Motion Designer and Interactive Animator from Latin America
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GALLERY L
Bogota, Colombia
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Bogota, Colombia
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Second #Rive animation locked in! 🏰✨ For this build, I designed and animated a gothic portcullis interactive UI element triggered by a glowing gemstone mechanism. What I focused on for this experiment: End-to-end vector design in Rive: Built entirely from scratch inside Rive to dust off my vectoring skills and master its native pathing/drawing tools. Interactive State Machines: Configured the click logic using listener triggers to handle the open/close state loop smoothly. Gothic UI Aesthetics: Balanced heavy metallic structures with subtle vector lighting to keep that dark fantasy feel. Still diving deeper into interactive vector motion every day! What do you all think of the timing and state transitions? Looking for a motion designer for your next project? Let’s collaborate! 🚀
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Hi everyone! I’ve officially started my journey into interactive animation with Rive. For my first practice exercise, I illustrated and animated this chalice using State Machine logic to trigger a smooth floating transition as soon as the user hovers over it. 🍷✨ Learning Rive has been on my radar for two years. Sometimes the desire to learn a skill arrives before you have the energy to tackle it, and that’s okay. I’m finally in a great place to dedicate myself to mastering this craft. I’m so excited to combine illustration, 2D design, and real-time interactivity for digital products and games. If you have any tips, resources, or junior/apprentice opportunities, let’s connect! 🚀
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