Unity C# Tech Lead & ML Specialist

You Suck At Parking

Unity Lead on 'You Suck at Parking', enhancing multiplayer & directing Season 3's game-as-a-service update for a unique, challenging racing experience.

Game Developer
Software Architect
Software Engineer
C#
Unity

Megaweapon

Megaweapon: Crafted core multiplayer architecture with Photon Fusion, delivering fast-paced, skill-based action. Available on Hyperplay.

Game Developer
Software Architect
Software Engineer
C#
Git
Unity

Grey Eminence
Grey Eminence

Led 'Grey Eminence' development: A grand strategy game with 1M+ tiles, utilizing Unity DOTS for unparalleled simulation depth and performance.

Game Developer
Software Architect
Software Engineer
C#
Unity

Critical Strike Online
Critical Strike Online

Led 'Critical Shot Global' to launch; it later achieved 50M+ downloads. Enhanced multiplayer & directed Season 3, ensuring engaging FPS action.

Game Developer
Software Architect
Software Engineer
Unity

Planeshift
Planeshift

PlaneShift is a cross-platform 3D Online Multiplayer Role Playing Game in a fantasy setting.

Game Designer
Game Developer
Creative Director
Git
Unreal Engine

Role Playing Game
Role Playing Game

Developed customizable tilemaps, expansive overworld, and strategic game mechanics with full AI support for a Unity-based RPG.

Game Developer
Creative Director
Software Architect
C#
Git
Unity

Slimeatory - Slime Shop
Slimeatory - Slime Shop

Slimeatory: a hit city-builder with innovative slime crafting. Delivered top performance & secure online market in under 6 months.

Game Designer
Game Developer
Software Architect
Google Drive
Unity