Ferdinand Alameda's Work | ContraWork by Ferdinand AlamedaFerdinand Alameda
AI Visual Designer | Branding & Creative Direction
Wanted to share a little behind-the-scenes of my process on this one.
I started by building the animation/previs in Blender so I could control the camera, movement, timing, and composition first. From there, I used reference images and AI rendering with Seedance 2.5 / Higgsfield to push the final look while keeping the original animation intact.
I’ve been experimenting a lot with combining traditional 3D workflows with AI instead of relying on AI to figure out everything from scratch. It gives me way more control and usually saves a ton of trial and error.
Also, I'm able to change characters, sets, and look and keep the same camera movements or change them a little if u need, but it makes it easier
If anyone has questions about the workflow, tools, prompts, or setup, feel free to reach out. Always happy to talk process. Experimental Horror — Surreal Visual Study Alder & Stone | Responsive Business Website Win for the Planet — Social Campaign Concept