Freelancers using Shadertoy
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Piotr Filipecki
Kraków, Poland
Full-stack engineer & designer building AI-powered systems
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Full-stack engineer & designer building AI-powered systems
2
Prompt Train is an interactive 3D dance battle simulator built entirely in Omma. Inspired by the legendary Soul Train TV show and the iconic dance mission from GTA San Andreas, it's a celebration of funk, groove, and pure joy. Players face off in dance battles with 3D characters on a funky dance floor, complete with custom GLSL shaders for psychedelic 70s-inspired visuals and real-time music integration via the YouTube API. The entire visual layer — from character models to animated backgrounds — was generated and iterated through Omma's AI-powered Three.js pipeline. I built this because I wanted to create something that genuinely makes me smile. Not a productivity tool, not a SaaS dashboard — just a funky, colorful experience that captures the energy of 70s dance culture. Omma handled 3D model generation, shader implementation, and API integration surprisingly well, proving it can go far beyond static scenes into interactive, music-driven experiences. Tech highlights: Three.js, custom GLSL shaders, YouTube API, 3D character generation — all built through Omma prompts. https://omma.build/p/prompt-train-seventies-funk-scene-3693yo
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217
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Been exploring how to think about web animations more systematically — not just what to animate, but how to define it upfront. Treating animations like scenes: trigger, elements, mood, easing character. That mental model changes how you approach implementation. So I built MotionBase around it. 13 animation patterns with live previews and full GSAP/Framer code. A prompt generator that turns your scene definition into an AI prompt ready for Cursor or Claude. An easing visualizer with real cubic-bezier math — live curve preview, side-by-side comparison. And an analyst tab powered by Claude API: drop a description or screenshot, get pattern identification + implementation prompt back.Another entry in my side project streak of embedding AI into real workflows. Will keep building. → motionbase.vercel.app (http://motionbase.vercel.app)
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151
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Next.js page with custom headless CMS, GSAP, Lenis, MailerLite, Resend Integration
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117
0
Music Producer Scrollytelling Page
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10
Shadertoy
(1)
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Ilya G.
pro
Greenwich, USA
One freelancer. Animation, web, video, code. AT&T, NBA.
$25k+
Earned
5x
Hired
5.0
Rating
80
Followers
expert
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One freelancer. Animation, web, video, code. AT&T, NBA.
37
ShaderToy Inspired procedural animation
9
37
2K
2
Design and Development of RAV
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19
1
ATT Live Arena: NCAA March Madness Interactive Experience
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70
4
NBA Allstar Celebrity Game Interactive Court Animation
4
71
Shadertoy
(1)
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Zoran Lakic
pro
Banatsko Karađorđevo, Serbia
Veteran Tech Artist and Dev with 17 years of experience.
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Veteran Tech Artist and Dev with 17 years of experience.
1
2D game concept based on Fish of fortune game.
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101
1
Performance Utility for Unreal Engine. Automatization tool for scalability per platform
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92
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Unreal Engine 5 Runtime Asynchronous Skeletal Mesh Merger. Bake or Merge morph target. Merge Material sections. Instanciate Crowd.
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86
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76
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