UE5 procedural Environment System
I have done Unreal Engine Environment development for Game, using my own UE systems and new features in UE called PCG.
Game Developer
Unreal Engine
Modular ApeMan Family
I have done all concepts, 3D modeling, Texturing, Rigging and Unreal Engine implementation for the game Thunder by IMU Studio.
Game Developer
3D Animator
3D Modeler
Autodesk 3ds Max
Blender
Zbrush
Neander and Altair Dark Liger Brothers 3D modeling, Rigg and UE.
I have developed completely this two 3D characters.. From concept to importing in engine and Scripting Shaders.
Graphic Designer
Game Developer
3D Modeler
Autodesk 3ds Max
Unreal Engine
Zbrush