Freelancers using Xcode in Wembley
Freelancers using Xcode in Wembley
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DigiBrain LTD
Wembley, UK
Custom Websites & Android Apps
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Custom Websites & Android Apps
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Android | iOS | Web App | Prepr: Learn Lab Network
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10
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Android | iOS | webApp | AFC Nursing Staffing
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14
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Android | Socially Apps
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12
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PHP | Figma | Scouts Hertfordshire
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11
Xcode
(3)
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Oleg Davydov
London, UK
London's Premier Wix Studio & Mobile App Innovator 🌟
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London's Premier Wix Studio & Mobile App Innovator 🌟
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Instagram Secret Photo Locations App/Website
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7
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Website for a legal AI platform for document preparation
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7
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Website for a private jet rental company in the UK
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4
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A website for a yoga company in Ohio
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4
Xcode
(1)
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Avi Parmar
London, UK
Game Designer & Media Artist | Unity, Unreal, Figma, Maya
New to Contra
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Game Designer & Media Artist | Unity, Unreal, Figma, Maya
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Metaphors: A mobile game on Reincarnation
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2
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Gallos Kernow: Educational Game Development
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2
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I'd like to Walk Around in your Mind
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0
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Promotional Advertisement for Dimensionless Art Studio
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0
Xcode
(1)
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Muhammad Adnan Aftab
London, UK
14+ yrs exp. iOS, Android, React Native dev
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14+ yrs exp. iOS, Android, React Native dev
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📺⚽🏇Sky Bet - Sports Betting App📺⚽🏇
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18
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📺📱ARGOS Mobile App 📺📱
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12
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📺📱SKY UK NowTV ReactNative App 📺📱
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20
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Xcode
(2)
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Carl Nash
London, UK
iOS Engineer crafting beautiful and scalable iOS Apps.
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iOS Engineer crafting beautiful and scalable iOS Apps.
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Mobile Security Framework development for UK Banking Group
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4
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Virgin Money iOS App Enhancement
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3
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Development of Selfridges' First iOS Retail App
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2
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Xcode
(2)
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Ayodimeji Adedotun
London, UK
AI Native Product designer
New to Contra
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AI Native Product designer
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Unpopular take: most MVPs are overbuilt. I shipped an iOS app — SayItLater. No signup. No backend. No internet. Just write and go. I wasn’t trying to build a big product. I wanted to see how fast I could go from idea → App Store. Answer: faster than you think when you remove 90% of the fluff. Biggest lesson: The hard part isn’t building. It’s deciding what not to build. If you’re sitting on an idea, cut it down and ship it. If you need help getting something live quickly, I’m open.
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Designing a friend-first payments app with AI Explored a simple idea, what if sending money felt more like chatting with friends? Designed and prototyped PallyPay using Cursor and SwiftUI, focusing on quick, familiar interactions instead of complex flows. Used AI to move from idea to a working prototype fast, testing how the experience feels, not just how it looks. Still early, but a good step into building more human payment experiences.
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Turning an idea into a working iOS prototype with AI I wanted to see how far I could push AI tools beyond just design. So I took Littleseconds, a booking product for service businesses, and built a high fidelity iOS prototype in 2 weeks using Cursor and SwiftUI. The goal was simple:Can I go from idea → flows → something that actually works on a device? I started with Figma for the core user flows, then used Cursor to generate and refine SwiftUI code inside Xcode. Instead of static screens, I focused on building real interactions, calendar views, booking states, and navigation. This was less about writing perfect code and more about testing how quickly I could bring a product idea to life. Still early, but definitely promising.
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I designed and built a concept prototype for a problem I keep hitting inside AI chat. AI chat is modelled on SMS. Linear. One thread. Newest at the bottom. But thinking isn't linear. Two friction points that shouldn't exist: You're mid-conversation and need to explore a different angle. Your only options are start over and lose context, or pollute the thread you're already in. You organise chats by topic inside a project. But when you're on chat 15 and need to follow up on something from chat 5, there's no cross-reference. You end up asking the model if it remembers, which is not a UX. Threaded conversations inside AI chat. A thread branches from any message. It carries the context of that moment as its anchor. The main conversation stays intact. The model gets a focused, bounded context window, less noise, sharper answers.
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33
Xcode
(1)
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