Luke Cottrell's Work | ContraWork by Luke Cottrell
Luke Cottrell

Luke Cottrell

Interactive Motion designer using Rive and After effects.

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World Cup's a few weeks away so I built a FIFA-style pack opener in Rive. The interesting bit isn't the reveal animation, it's the data binding underneath. One Player view model as a blueprint, a list of instances as the squad pool, a Lua listener script that randomises the pick on packOpening trigger. Everything on the artboard binds to a single nested instance so name, photo, rating, and sub-stats stay in sync without any per-element wiring. Rive's new scripting and list properties make this kind of thing genuinely fun to build. Bring on summer!!
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A year at 44Pixels. Apps, onboardings, and a lot of time in Rive.
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Rive Character Animation for Bolt6's Company "About Page"
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Vibe coding websites using ai and Rive. This gives full user interactivity and no limitations on vision and ambition.
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Onboarding I made completely in Rive for the Cue Desktop App. This piece was part of a larger onboarding campaign with events linked to a quiz for analytics and A-B tests, see more work in my 44pixel showreel.
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Social media poster for Rye Lane bagels, made in after effects with rigging tools Limber 2.
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Cover image for Style frame from a short
Style frame from a short film I'm making for festivals in 2026.
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