Projects using Cinema 4D in Spain
Projects using Cinema 4D in Spain
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58
Blank Space Studio
pro
Améri Olive Oil
58
1.2K
Message
2
Dmytro Petrenko
pro
Share Rewards
2
17
Message
0
Nelka Caceres-Rivera
Web Design - Casanegra
0
42
Message
1
Lalila Studio
Red Bull Vuelta Rápida Unboxing Kit
1
15
Message
0
Julio S. Castro
Sin Nadie Que Te Consuele
0
10
Message
1
Alexey Sasov
Bing Real Estate design
1
25
Message
30
Relate Studio
pro
Custom 3D Graphics for Frontier Traders
9
30
1K
Message
0
Eric Garcia
pro
PW90 Clean Water System 3D animation
0
16
Message
94
Omar Seyidli
Goal: Our goal for Flaminco was to shape the cosmetic product not only as a functional FMCG category, but as a part of everyday self-expression. The main approach of the brand was based on creating a flexible and emotional visual world that adapts to the dynamic lifestyle of a young audience. The open “M” shape used in the visual system symbolizes the free, changeable and adaptive character of Flaminco. This approach ensures that the brand is distinguished not only through color and aesthetics, but also through behavior and energy. Target: The main target audience of the brand is the young generation aged 16–25, who are sensitive to visual trends, value self-expression and seek aesthetic value in the products they use daily. Flaminco was formed with a more open and contemporary approach, aimed not only at a female audience, but also at everyone who cares about their appearance and style. The goal was to create a premium brand experience that is more interactive, flexible and able to build an emotional connection in the FMCG and retail market. Result: The result was a unified and flexible visual identity system for Flaminco that stood out in retail environments and could be easily expanded across digital platforms. The resulting visual language more strongly reflected the brand’s energy, flexibility and emotional connection with a young audience. The system was developed to serve as a sustainable and adaptive foundation not only for the current product line, but also for future campaigns, new product categories and communication directions.
53
94
4.6K
Message
13
Carlos Huertas
✱ Update 4 - Building my own digital brand Last time I shared something about this project was 1 month ago. I had the idea of creating this brand/product since July, 2025 and the launch is getting closer. So much to build yet but is just time what I need. So I wanted to share with you the roadmap that I have for now. I hope everything goes as plan and I don't have to delay anything. ROADMAP: ✱ January - May: Keep building and improving the product. ✱ February: Launch the landing page + Waitlist ✱ May: Launch the entire website + Product (Founders round with limited spots that will have all-time acces) Early access for the people on the waitlist. ✱ May - September: Keep improving the product based on the feedback from the people who bought in the founders round. The founders round will be seen as a bargain in 1 year.
6
13
293
Message
5
María Fernández Alejandro
Japandi style renders. Modelled with Cinema4D, not Ai here 🧠
6
5
373
Message
3
Mayte CG
"Sentry" - 80s sci-fi inspired motion graphics animation
3
125
Message
0
Viktor Berthelius
Green Lovers | Relanzamiento de una Lovemark
0
24
Message
0
David Argemí
Case Study: ImmersiVerne: A Jules Verne Immersive Experience
0
0
Message
1
Kirill Pavlov
Cian B2B Product Video Campaign
1
10
Message
0
DSORDER .
ETH Barcelona Art Direction and Visual System
0
4
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