Projects using DaVinci Resolve in Gujrat
Projects using DaVinci Resolve in Gujrat
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Muhammad Ali Azeem
What’s the hardest part about editing your content as a business owner or artist ?
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umaima Shafiq
Vile Obsidian Dagger — Dark Fantasy Weapon Art : A personal project focused on creating a high-quality 3D asset for a dark fantasy setting, inspired by Xianxia aesthetics. This project was an exercise in mastering the full production pipeline—from conceptual modeling to a finalized cinematic composition. The Narrative: I wanted to capture the moment a forgotten, vile obsidian dagger is infused with corrupted mystical energy, causing the very ground of the ancient shrine to crack and bleed light. Technical Details: High-to-Low Poly Workflow: Modeled in Blender, with focus on efficient baking and clean mesh flow. Procedural Details: Texture work highlights obsidian material properties and ancient runes. Atmosphere & Post-Processing: Scene assembly in Blender. The final cinematic look, volumetric fog, Color grading, and dynamic crack bloom effects were achieved entirely using DaVinci Resolve.
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Muhammad Ali Azeem
A cinematic edit I made from scratch for one of my client back in the days
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umaima Shafiq
Star Wars Imperial Hangar – Unreal Engine 5 Cinematic Study I’ve been diving deep into cinematic lighting, environment design, and atmosphere creation recently, and I’m excited to share my latest project rendered in Unreal Engine! For this study, my main focus was on: 🔹 High-contrast, anamorphic framing to capture a true movie-like aesthetic. 🔹 Realistic floor reflections using detailed screen-space and planar reflections. 🔹 Establishing a massive, powerful sense of scale with a deep depth of field. A huge shoutout and credit to Bad Decisions Studio (@badxstudio) for their incredible educational content and tutorials, which heavily inspired the lighting techniques and workflow used in this scene. Continuous learning is the best part of being a 3D artist! I would love to hear your thoughts and feedback on the lighting and composition.
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Muhammad Ali Azeem
Recently worked on a series of a machine launch of a tattoo supply chain video 3/3
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umaima Shafiq
Automotive visualization for engaging content. Crafted this quick sequence using Blender to practice realistic night scenes.
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Muhammad Ali Azeem
This was a brand video for DoubleTree by Hilton Murree and the goal was pretty clear it had to feel premium. Went through the footage carefully, built the pacing around the property's vibe, made sure every cut felt intentional rather than rushed. The kind of edit where you're not just putting clips together, you're selling an experience. Really enjoyed working on this one because hospitality content has its own language and getting that right actually takes some thought.
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umaima Shafiq
Excited to share my latest 3D environment project! I’ve been working on this "Ancient Chinese Forest Sanctuary" in Blender over the past week, focusing on cinematic lighting, stylized architecture, and atmospheric storytelling. It was an intense but rewarding 7-day journey from concept to final render. I’m thrilled to announce that this complete, production-ready environment is now available on the ArtStation Marketplace for fellow artists and creators to use in their own projects! What's included in the pack: Full environment scene file (.blend) Custom pagoda architecture & fantasy assets Atmospheric lighting setup High-quality textures Check out the full project and get your copy here: https://lnkd.in/dTTUExbt
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Muhammad Ali Azeem
This one had a green screen that needed to go. Pulled it out clean, built a background that actually fit the vibe of the content, then worked through the audio cleaned up the sound, added SFX where it needed that extra punch, and laid in the background music to hold everything together. Finished it off with kinetic typography to keep the viewer locked in. Came out looking like a completely different video from what I started with.
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