Freelance Game Designers in Burnaby
Freelance Game Designers in Burnaby
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Sean Mann
Burnaby, Canada
Game Developer making engaging, interactive experiences.
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Game Developer making engaging, interactive experiences.
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Spatial Specimen by Nekpane Interactive, theonethatjusthere, M.…
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Disreality by Nekpane Interactive
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SIEGEFRONT: Homeworld
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Nicole
Vancouver, Canada
Product designer & Researcher I Behavioural Psychology
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Product designer & Researcher I Behavioural Psychology
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Designing a Joyful Web Experience for children with autism
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Easing Tele-health Communication with Vitalink
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The final banner design. Design Rationale: - The design is grounded in Precise Pipe’s brand colour (HEX #002384), extending it into a cohesive blue spectrum to maintain brand consistency while adding visual depth. - The overall approach focuses on understated elegance, which is clean, technical, and modern. It is designed to spark curiosity without overcomplicating the message. - The rounded, flowing forms symbolize resilience and continuity, reflecting the strength and reliability behind the Precise Pipe name.
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No more elbowing each others for space, nor let others read your writing before the recipient. I built CARDY, a digital group card that keeps the warmth of a shared gift while solving the problems of limited space, timing, and privacy. ✨CARDY has a clear Front and Back. No endless feeds but just a simple, intentional space. 💃🏻Guests leave name “stickers” that they can drag and drop anywhere on the card, making each contribution feel playful! 🤩Click each person’s name to reveal a hidden message only the recipient sees. This removes the awkwardness of public writing and encourages authentic and meaningful notes. Will you give this tool a try? See Demo (https://tempo-deployment-ba875c34-759a-4496-866d-352ce2ed2d1-9lxj72mkc.vercel.app/) and Canva (https://app.tempo.build/canvases/ba875c34-759a-4496-866d-352ce2ed2d18/editor)
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Sepehr Borji
Coquitlam, Canada
Unity & C# Developer | Playable Ideas, Polished Results
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Unity & C# Developer | Playable Ideas, Polished Results
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Show what you're made of with Sector Five! Fight a never-ending stampede of robots inside a locked laboratory. Rack up as many bodies and deal as much damage as you can. How long can you endure the onslaught?
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This is my first game made in Unity, welcome to Breakthru! Breakthru is an arcade-style game that takes the idea of one dimensional player movement from Atari breakout. Control the pink paddle to bounce the ball and destroy all the blue bricks on the screen as fast as you can to win the game in record time! Check out the Breakthru Video Demo (https://www.youtube.com/watch?v=sHPxUBMjbvw)
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Inspired by my game "Where's my Honey?" comes this Turn-based asset pack for Unity. This Turn-based system is easy to drop into your game and detailed instructions, documentation, and a demo scene are provided for clarity and flexiblity
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SquashIt is a bug tracking console application built with C# and Entity Framework Core. It was developed as part of a personal portfolio project to demonstrate database design, code-first development, and clean architecture practices within the .NET ecosystem. This version is a portfolio showcase only and is not packaged for public use (yet). It represents the first phase of a multi-stage project exploring full-stack .NET development
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Michelle Lee
Vancouver, Canada
UX/UI designer and 2D artist based in Vancouver, Canada
New to Contra
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UX/UI designer and 2D artist based in Vancouver, Canada
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Greenhearth Necromancer is a cozy, witchy, semi-idle game about caring for a balcony garden; living and undead plants alike! Players grow cute plants, cast spells, and brew potions, enjoying the chill idle gameplay and balcony ambience throughout their day. This project is a UI-driven, information-dense game, where players rely heavily on the interface to understand mechanics, systems, and terminology.
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(Winner of BobaTalks X Google Hackathon) BobaBliss is a tailored app that simplifies the Boba Tea ordering experience by offering personalized recommendations and community reviews, helping users find their perfect drink by swiping on Boba profiles to find their perfect match like a dating app.
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This is a capstone project for Take This' Accelerate Program [Season 1] Bedtime Stories is a reflective, cozy simulation mobile game designed to offer a gentle escape from the overwhelming demands of hustle culture in modern society. Through soothing interactions, calming mini-games, and creative customization, players engage in restorative tasks that promote self-care, emotional resilience, and community connection. The game offers a peaceful refuge where players can manage anxiety through playful yet meaningful interactions.
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The BC Children's Hospital (BCCH) struggle with navigation across their 1M+ square foot campus, leading to confusion, stress, appointment delays, and clinic disruptions due to varied signage and numerous facilities. Our team, 6-Bit Studios, developed an AR navigation app MVP for BCCH, targeting parents, children, and youth, with a focus on accessibility to improve navigation, reduce stress, and prevent appointment delays.
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Nimrod Acosta
Vancouver, Canada
Expert Fullstack Dev | Ruby, React & More!
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Expert Fullstack Dev | Ruby, React & More!
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Schoolmusic
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IMMILAND CANADA
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SENORA GARABATO PROFESIONAL PORTFOLIO
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