SIEGEFRONT: Homeworld

Sean Mann

SIEGEFRONT: Homeworld is a fictional, real-time 3D warfront simulator that enacts the future human invasion of a distant alien world. It emphasizes the vast bio-technological differences between species, and their resultant effects in conflict.
I originally started made this for MechJam IV (2022), but recently put a lot of work into getting it closer to finished. I made it using Unreal Engine 5, and Space Engine was used for the space shots.
Inspiration for this game was taken from: - the legendary Transformers: War for Cybertron (2010), - aspects of class structure in the abandoned Star Wars: Battlefront II (2017), - a myriad of combat elements from the controversial Mass Effect 3 (2012), and - of course, MechAssault (2002), the first game on the original Xbox Live.
System Requirements: OS: Windows (64-bit) CPU: Quad-core Intel or AMD, 2.5 GHz or faster RAM: 8 GB memory GPU: DirectX 12 (or 11) compatible graphics card
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Posted Mar 19, 2025

On an distant ice world under siege by future humans, a bio-technological clash cries the eerily familiar sounds of war.

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Timeline

Jul 6, 2023 - Jul 20, 2023

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