I built the Minimal Motion Toolkit for UI demos, then realized most people just need the core interface sounds — not the full ambient layer. So I split it.
This is Part 1: Minimal UI Essentials — clean clicks, taps, dots, data pings,...
If you've ever scored a product demo or UI walkthrough, you know the drill. Hours digging through bloated SFX libraries for one clean click. More time auditioning transitions than actually editing. 🫠
✨ I built a digital product to skip all of that. ✨
Thrilled to share this project I worked on for Printemps - Un Noël à New York 🎄🗽✨ I was in charge of the music and sound design, shaping the sonic world of this festive story.
The challenge? Custom music was required with less than 24 hours on the clock ⏱️🔥 So I decided to...