No bootcamp, no team, no computer science degree. Just a lot of late nights, a lot of error messages, and a stubborn streak.
Since then I’ve shipped a puzzle app to both the App Store and Google Play, built websites for clients, and earned both Lovable Certified Expert badges (website builder and app builder).
What I’ve learned:
• You don’t need permission to start building
• Rejections and bugs are part of shipping, not signs you should stop
• The best way to learn is to build something real and put it in front of people
If you’re teaching yourself something right now, keep going. 💪
I’m open to new web and app projects through OMK Clientflow. Check my services on my profile.
🚀 Before The Launch (BTL) : A brand clarity tool. It helps founders work through their ideas, identify gaps, and get clearer on their brand before working with a designer.
Haha felt this so hard! As designers we are never 100% satisfied, always one more tweak. You did the right thing launching — done is better than perfect. Congrats on finally going live!
Built for my friend Stanislav Pogorskii, a full-stack developer, it connects his background in games journalism, his work as a Laravel developer, and his next steps in game development.
Switch on the radio. Open a console. Explore the workspace, browse real projects and published articles, or step onto the balcony. Each interaction reveals something about the person behind the work.
As usual, the process involved a few different tools, hehe. I developed and iterated on the project locally using my own CLI setup, pushed it to GitHub, then brought it into Base44, where I connected a CRM system.
The experience also leads to a practical next step: a short project quiz that turns a visitor’s answers into an editable email draft.
Personal details spark curiosity. Real work builds confidence. A useful interaction can help you see who you are and where you could go next.