Designed the hero for an AI support platform that answers tickets and turns them into a knowledge base.
I went for calm confidence. Most support tools sell urgency with loud dashboards, so I used a soft sky, clouds, a big tight headline and one dark button. The page should feel like your support queue finally went quiet.
The product shot shows one real moment instead of a generic dashboard. A customer asks about billing, the AI answers, then flags a refund as sensitive and passes it to a human with the reason right on screen. That handoff is the whole pitch. Showing where the AI stops makes everything else believable.
Pick a car. Hit the handbrake. Turn the horde into combo points. 🚗💨
Play free: www.animattor.co/zombie-drift (live leaderboard, beat me!)
Desktop (keyboard or gamepad), mobile (gyroscope).
🏆 Top 3 on October 18 get 1 year of Rive Cadet from me. Post a screenshot in comment of your score on X, LinkedIn or here and tag me and Rive.
🚙 Real drift physics. Every car handles differently and is fun in its own way
🔓 Monster truck unlocks once you pass 500,000 points
💨 Drifting to stack combos
🛞 Ramps with slowmo its something, fix your car in repair garage
I started building it right before the weekend. By Sunday I was already beating my own high scores.
Built in Rive with the Rive CLI and Claude. Zombies are animated vectors, the cars are custom vector designs, and the HUD runs on data binding [+ GPU Canvas / Luau]. The whole game is just 2.37 MB.
Drop your score below 👇
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