Photoreal 3D Cleaning Game Built as a Snapchat Web LensPhotoreal 3D Cleaning Game Built as a Snapchat Web Lens
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Atelier Éclat — a photoreal restoration game inside Snapchat
Most cleaning games fake it with flat images. I wanted the real thing: a muddy collector's object in true real-time 3D, running inside Snapchat with no download.
What I built • A photoreal workshop scene: real-time 3D objects with clean and dirty materials, studio lighting and a turntable you rotate by hand • Thumb-anywhere aiming of a brass pressure lance; the water stops at the first surface it hits, splashes and leaves wet, shining areas that dry over time • Six collector objects for Season 1 (helmet, radio, model coupé, lantern, watering can, mantel clock), unlocked one by one • Per-part progress to 100%, a hold-to-compare before/after view, English and French, progress saved with Snap storage • Each object optimized to about 1 MB so the whole season fits Snapchat's 8 MB Web Lens limit
Result • Published on Snapchat as a public game Lens (October 2026); Season 1 update with all six objects delivered to Snap • Submitted to the Snap × Lenslist Web Lens Game Challenge
My role: Game design, 3D asset pipeline, gameplay and rendering code, UI/UX, launch film Stack: three.js, TypeScript, Vite, Blender, Snapchat Web Lens API Play: https://www.snapchat.com/lens/ae28ccd7037c41589c4b95dbc56241e8
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