These are made for Unity HDRP pipeline with MADS (Metallic, AO, Detail, Smoothness) texture packing variant. Made them 2 years ago during a period where I was working on a (too huge) video game with my friends.
Modeled and rendered in Blender. Textured in Substance Painter. LOD1 texture was baked in Marmoset Toolbag. A 2K texture set for every door.
I have fond memories of that time and of creating these cool looking doors.
Verda makes solar panels feel alive. It starts with a floating rock and a panel drifting through space, then lands you in a quiet 3D garden where the Verda 580 rises from the middle with glass cards showing its power and efficiency. Technology and nature in one scroll, and the lighting and soft glitch effects make it feel calm.
Big shout-out to Viktor Oddy for building this. The mood and the way the scene moves are beautiful.