I led model alignment and evaluation for Russian voice synthesis models at micro1, closing gaps in phonetic grounding and prosodic naturalness by converting human evaluations into engineering-ready data pipelines.
Key Architectural Results:
• Audited 1,000+ multimodal data samples, cutting output inconsistencies by 18%.
• Engineered a structured error taxonomy for phonetic features and pitch contours.
• Integrated HITL validation into sprint cycles, reducing model training latency.
• Standardized rubrics to optimize production-facing alignment.
The difference between good prompts and great prompts? Specificity. Most people throw vague instructions at AI and wonder why results are inconsistent. But with the right prompt engineering, you can: Get 10x more relevant outputs. Reduce iteration cycles from hours to minutes. Build reliable, reproducible workflows. Whether you're scaling content or building AI systems, prompt quality matters. That's where I come in. Let's talk about optimizing your AI workflow.
34 tested API endpoints that AI agents can discover and pay for per request in USDC, with no accounts or API keys. It includes a paid MCP server, marketplace listings generated from real outputs, SSRF-safe fetching, and 19 Apify Actors that offer bulk versions of the endpoints.
16:3 Studio is my independent software studio website, designed and developed from the ground up to showcase selected work, services, and my approach to building digital products.
The site combines an editorial-inspired visual system with a clean, structured layout, subtle interactions, and responsive design. I focused on creating a distinct studio identity while keeping the experience fast, accessible, and easy to navigate across devices.
Built with Next.js, TypeScript, Tailwind CSS, and Framer Motion, with an emphasis on reusable components, performance, responsive behavior, and polished frontend details.
My role: Design, Frontend Development & Engineering
The studio site has a clear way to show both the work and how you build it. I like that you kept the motion subtle. Did you have to make any tradeoffs to keep it fast on mobile?