I built Aithena, an engine-agnostic NPC AI framework in modern C++17. It combines behavior trees,...I built Aithena, an engine-agnostic NPC AI framework in modern C++17. It combines behavior trees,...
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I built Aithena, an engine-agnostic NPC AI framework in modern C++17. It combines behavior trees, utility AI, GOAP, perception, memory, emotions, relationships, factions, economy, quests, and living-world simulation in one modular system.
I also created a WebAssembly demo that runs directly in the browser, visualizing emotional contagion, memory decay, and rumor propagation between NPCs.
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Creatives on Contra have earned over $150M and we are just getting started