I created this interactive self-portrait for my portfolio. I wanted to show that behind my bold and tough appearance lies a nice and cheerful person. I used Rive to create the design, animations and configure the state machine to track the cursor.
Check it in my portfolio https://ruslanvdovin.framer.website/
Katy Sander and I joined forces to trap a demon and bind it to the Mac notch. He wasn’t happy about it. But he’s just as helpful as the other agents, and a lot funnier.
Meet Notchling. Hand-drawn, then vectorized and rigged in Rive. All animations, state machines, and timelines were built using the CLI, along with the ElevenLabs and Claude integrations that bring him to life in the final Swift package.
It's alive! It's alive! And it's... addicted to mobile games?
DOOMSWIPE -- Doomscrolling for monsters -- is my entry for the Rive Halloween Challenge!
This is what comes out when you pour an ounce of CLI, a drop of GPU Canvas, a spoon of craft, a cup of scripting, a web of state machine transitions, and a ton of intention into building something w/ Rive 🎃