For the Ayla Calls app, I designed and animated an expressive 2D character with lip-sync in Rive....For the Ayla Calls app, I designed and animated an expressive 2D character with lip-sync in Rive....
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For the Ayla Calls app, I designed and animated an expressive 2D character with lip-sync in Rive. I created the vector artwork, rigged the character, and built interactive animations and reactions for different in-app scenarios.
This is how a social system should work: strong enough rules that the brand reads at thumbnail size, loose enough that the feed never looks copy-pasted. Do you hand clients a Figma kit for this, or build it in something their team edits themselves?
Revisiting our #collab with Axel Kinnear: frame-by-frame 2D animation full of goblins, green fire and old magic.
On our side we handled sound design and original #music, mixing organic #foley with eerie textures so the #hand-drawn style felt tactile and a little sinister.
Love this throwback! The frame-by-frame style with the green fire and goblins is so unique. And the sound design mixing foley with eerie textures — perfect for spooky season. Awesome collab!