UX/UI Design for a White-Labeled Behavior-Change AppUX/UI Design for a White-Labeled Behavior-Change App
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1st90 was my first serious ux/ui gig. three years inside a live product.
it's a behavior-change app companies give their teams: five minutes a day for ninety days, then you turn what you learned into a habit at work. here's what i designed for it: streaks, 38 badges, the habit loop and trigger picker, the to-do list, social polls, the community feed, a learning path you reorder yourself, the end-of-step moment, and foozi, the ai concierge.
and yes, the colors are all over the place. it's white-labeled, so every company that bought it got its own palette and splash screen. same product underneath.
full case study: https://bradyux.com/work/1st90/
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