I spent a lot of time today working on the game-building phase in Figma Make.I spent a lot of time today working on the game-building phase in Figma Make.
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I spent a lot of time today working on the game-building phase in Figma Make. Honestly, there were so many iterations and errors, especially since I’m a bit of a perfectionist when it comes to UI/UX design, that I didn’t realize how many tokens I was using. However, I learned a few things to save Figma Make tokens:
- List the issues you’ll fix, then list them and have the agent create a plan (I even managed to create 9 questions at once), that’s more efficient than fixing them one by one
- Clear out excessive context, because AI is more efficient if it doesn’t have to read through previous contexts Actually, my game is already finished, but I’ve run out of tokens and I’m confused about how to proceed with QA and polishing it, do I have to code it manually? 😆
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