Efficient Design Systems: Navigating Resource Constraints in UI ProjectsEfficient Design Systems: Navigating Resource Constraints in UI Projects
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Ivo's avatar
UI Flip logo
max
• 12h
64% of my Claude Design limit. Gone. Before I designed a single screen. 😅 I never start a project without a design system in place - so naturally, the first thing I did was import the full shadcn/ui system straight from the official GitHub repo. Needed some tweaks, but at least I didn't build it from scratch. Still somehow burned through half my limit doing it. 🙃 Can't imagine using it on an actual project with this kind of consumption, but interesting nonetheless.
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Vinit's avatar
Claude is actually super expensive at scale, i feel you @Ivo Ivanov haha!
Bulbul's avatar
64% gone before even designing a screen is wild 😅 Curious — do you think tools like Claude are actually ready for full design workflows yet, or still more of a helper than a replacement?
Shadat's avatar
SquidX Agency logo
pro
• 8h
The consumption rate on these design tools is still quite high for setup tasks. Importing a full GitHub repo is a heavy lift for any model. It makes you wonder how the workflow will need to change for the actual design phase if the limit is already nearly gone.
Taylor's avatar
I hit a wall within 20 mins of using it on the day it launched! I was able to get a working prototype out of it, but it surprised me by how quickly I hit my limit. Not going to change my workflow too much right now, hopefully as time goes on it'll become more efficient!
Iroshan's avatar
This is the reality no one talks about the cost of these AI tools brings, nonetheless, the stress of not delivering the expected results at once. Anyway, Claude is the best AI companion for me
Abi's avatar
Create Souls logo
pro
• 5h
64% gone before the first screen feels like the most accurate summary of modern workflows.
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