The finished vertical MP4 shows a three-beat corridor/door/shadow reveal, camera movement, and on-screen caption pacing. AI assisted the code; I checked the final render.
I can discuss one roughly 30-second Short in this same limited style around a $100 scope: your script or approved captions, a simple storyboard, and one consolidated in-scope correction. Silent by default. I do not offer hand-drawn character animation, lip sync, voiceover, or licensed audio in that scope. Any soundtrack needs a separately agreed plan and rights.
If you are making a horror Short and this exact style fits, message me a visual reference, script/caption copy, target length, and deadline. I will confirm fit, exact price, delivery date, and a funded route before starting commissioned work.
What if one animation could tell three completely different brand stories — without rebuilding it from scratch?
Introducing ONE KICK, my third entry for the SVGator Animation Template Challenge on Contra. 🚀
The idea was simple: Build once. Design to change.
I created a football-inspired animated template that transforms across three distinct brand identities while keeping the same core motion, timing, and animation structure.
🟠 FIZZA — Bright, playful, and full of personality.
🟢 STRYKA — Bold, energetic, and performance-driven.
🔵 MATCHDAY+ — Dynamic, modern, and built for matchday excitement.
What's behind the concept?
One reusable animation system featuring seven scenes, adaptable branding, customizable text, colors, logos, and visual assets — designed to make brand personalization faster and easier.
From the opening kick to the final branded call-to-action, the goal was to show that great motion design doesn't have to be created from zero every time.
Where it shines: Sports campaigns, promotional ads, social media content, product launches, and animated brand storytelling. The template is designed for creators who want polished motion while keeping the freedom to make it their own.
The challenge I set myself: Could one animation feel like it was custom-made for three completely different brands?
The showcase is my answer.
3 BRANDS. 1 TEMPLATE. 0 REDRAWS.
Built with SVGator. Designed for reuse. Made to work again.
Would love to hear which identity you think works best! 👀
Who needs an invitation when you have a little imagination and a lot of fantasy?
That's how I got to the CapCut World LA event at the Audrey Irmas Pavilion. The trip was... intense! 🦄
This is my entry for the new Contra × CapCut challenge.
My workflow:
① I created the character sheet and the prop sheet for the mushroom, as well as the location sheets for a nature landscape and the Audrey Irmas Pavilion.
② I created still shots using my internal AI image generation tool.
③ I created trippy 2D/3D animated images to use as the opening frames of the videos.
④ I imported all the images into the CapCut Video Studio and used the CapCut AI to animate them.
⑤ I created the music in ElevenLabs/ElevenMusic.
⑥ I edited the videos using DaVinci Resolve.
📦BOX TO BRAND — An entire campaign, out of the box.
What if packaging could become more than something that holds a product? What if it could become the campaign itself?
That question became Box to Brand — a reusable animation template where a sealed package opens, reveals its product, and gradually unfolds into a complete branded advertisement. Every panel becomes part of the final composition, turning a simple unboxing into a visual transformation.
To explore its versatility, I created two distinct identities: VAELLE, a skincare brand with warm tones and refined editorial typography, and KORVA, a digital workspace with a sharper, more contemporary visual language.
Different products. Different identities. The same underlying animation.
Built in SVGator using its MCP integration, the template preserves its unfolding choreography while allowing brands to adapt the typography, colors, and product artwork. The idea was to create something visually distinctive, but also practical for product launches, brand announcements, and digital campaigns.
Two brands. One motion system. Zero re-animation.
Because sometimes the most interesting part of a product launch isn't what's inside the box — it's what the box can become.