Create Interactive Grainy-Blur Aesthetic AnimationsCreate Interactive Grainy-Blur Aesthetic Animations
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Alan's avatar
pro
1d
Lately I've been hooked on the grainy-blur aesthetic. Today I played with it a bit — an interactive animation for the hero section and a looping one below. Rive + Framer
MD Rafee 's avatar
The grainy-blur combo with Rive motion is a strong combo for hero sections. That subtle texture keeps the fluid blobs from feeling too generic. Does Rive handle the looping or is it a CSS animation underneath?
Alan's avatar
pro
11h
The texture overlay really does complete the whole thing. All animation is fully controlled through Rive.
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