Revolutionize 3D Workflow: Easy PBR Material Creation ToolRevolutionize 3D Workflow: Easy PBR Material Creation Tool
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one of the most annoying parts of 3D work is finding good custom materials
built GET TEXTURE — drop any image in and get a full PBR set back: color map, normal map, roughness, metallic, AO
import straight into Substance Painter, Unreal Engine, or whatever you're working in. any image you find online is now a usable material
Paul's avatar
actually impressive , was ready to criticize if such generated output could actually be used for 3D models but you brought the receipts with a substance painter workflow. The entry period ended but if contra can embed 3D objects I'd highly recommend you add one even if possibly too late.
Marianne's avatar
thanks so much! really appreciate it! I'm still working on it even if the deadline is over just to make it even better :)
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