AI-Powered Prototype: Innovative Tactile Interaction SystemsAI-Powered Prototype: Innovative Tactile Interaction Systems
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Rapid AI-assisted prototype exploring tactile object-clearing and hidden-object interaction systems.
Developed over two days using AI-assisted prototyping workflows (May 2026), I directed and iteratively developed the gameplay concept, interaction feel, visual atmosphere, procedural logic, audio/sound design, feedback timing, and gameplay refinement from concept to playable prototype.
Focus areas included tactile interaction design, gameplay responsiveness, environmental feedback, onboarding flow, experiential pacing, and atmospheric cohesion.
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