From Designer to Developer: Launching My First App Store AppFrom Designer to Developer: Launching My First App Store App
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Ivo's avatar
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• Apr 15
Over the years I've designed many mobile apps for clients. This one is different. It's mine.
- Two weekends. - Figma for the design (it's hand-made) - Claude for the code, App Store research and strategy and everything related to the app submission. - 1 rejection from Apple, sorted out in a few minutes this morning, resubmitted for review and we're now live.
It's nothing world changing - just a kitchen timer. But it's on the App Store and I built it as a designer with zero coding skills. Gotta wrap up a case study for this soon.
P.S. Feels a bit odd to have "Developer" label above my name 🤣
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Ardian's avatar
Cool stuff Ivo, congrats on the lunch 😃 . You probably got this request before haha, do you mind sharing more behind the scenes of this project? For example, did you start first in Claude then doing visual refinements in Figma or the other way around? Thanks 🫡
Ivo's avatar
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max
• 1d
Thanks! I start every project in Claude for research, brainstorm, refine ideas, etc. After that I move to figma for the initial design and once I'm happy with it I'm bringing it Claude Code for the final implementation. That's the short version, but I'm gonna create a detailed case study for this one ;)
Ardian's avatar
Cool, thanks for sharing these 😃 .
kolawole's avatar
This is clean and very well executed. You made it look effortless, which usually means a lot of work happened behind the scenes. Can you walk us through how you approached it from start to finish?
Istiak Ahmed's avatar
great job👌
Ardian's avatar
Congrats Ivo!
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