Week Two of #ContraQuest- the project I’m most proud of šŸ•šŸ‘‘ In 2017, I built my first real app: ...Week Two of #ContraQuest- the project I’m most proud of šŸ•šŸ‘‘ In 2017, I built my first real app: ...
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Week Two of #ContraQuest- the project I’m most proud of šŸ•šŸ‘‘
In 2017, I built my first real app: Run Kilo Run, an infinite runner starring my German Shepherd puppy, Kilo.
Built in Unity and shipped cross-platform (iOS + Android), it featured a global leaderboard, power-ups, and ragdoll physics (which I lovingly called ragdog physics). The #1 player in the world even wore a crown while playing and their name lived on the start menu for everyone to see.
This project taught me how to ship, iterate, push meaningful updates, and write patch notes. It turned curiosity into confidence and gave me my start in product thinking.
Tools: Unity, C#
Shaped me: from tinkerer → builder. idea → reality. A mantra I still live by today.
More of in 2026: playful, product-led, human experiences
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