I designed an interplanetary conflict war scene between a human space marine and orks. He defeats...I designed an interplanetary conflict war scene between a human space marine and orks. He defeats...
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I designed an interplanetary conflict war scene between a human space marine and orks. He defeats multiple orks and destroys their wooden altar.
The screenshots show prompting and progression of editing.
Sharing the prompting progression alongside the final shot is such a useful thing to include, more people should do that. Which part took the most iterations to get right, the orc designs or the destruction sequence?
Definately the orc and aoldier designs. As you can see from the screenshots, the initial prompt was a bit copyright-ish 😁 so i had to work around it explaining the AI agent how to make them original.
The ork and soldier designs took the most, because the AI thought that it might infringe copyright for existing art/games/movies. It was due to my initial prompt, and needed clarification for it to generate original content.
That's such a real problem with these AI tools right now, guardrails flagging totally generic fantasy archetypes as too close to existing IP. How did you end up rephrasing it, more descriptive detail or a completely different reference approach?
More specific prompting, telling it clearly to check for and avoid being too similar to existing content. And use my inspiration sources i pointed out just as they are - inspiration. And of course, deliberately asked it to produce original content.
Hi :) This is a journey through asteroids into the heart of a star. Built with Three.js, React Three Fiber, and custom GLSL shaders. Liquid images, interactive particle typography, and a core that opens under your cursor.