next up: turn it into a game 🧩
Here’s a update of the small hidden object game I’m building using Rive. I already sketched out all the interactions that I want to create, counting up to about 9 of them.
Coming up with a system to get this to play well on both desktop and mobile is going to be a journey. I’m planning of adding an intermediary step to zoom in on illustrations zones, especially since some of the elements that you need to interact with are smaller.