Interactive Rive Water Sphere with WGSL Shader and Voice InputInteractive Rive Water Sphere with WGSL Shader and Voice Input
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started
A sphere of water that breathes with you: rings pull in as you breathe in, swell while you hold, flow out as you let go. It's all one Rive file, running live, not a video. A WGSL shader in Rive's GPU Canvas draws the water and a state machine switches idle, listening, thinking and speaking. Data binding feeds it the voice level every frame, pointer listeners leave a wake and drop a ring where you tap. Built with Claude Code through the Rive CLI, sound by ElevenLabs. Still exploring: maybe a meditation app next :)
Bella's avatar
So, so cool!
Luis's avatar
Thank you, glad you like it!
Back to feed
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started