I’m building an LMS SaaS named eCourses — open‑source, community‑first, and designed to run cheap. Instead of hiding it in private repos, I’m shipping it in public: sharing code structure, architecture decisions, and failures on dev.to and here on Contra.
Building in public is forcing me to:
- Write clearly about complex systems.
- Extract “teachable” lessons from my own mistakes.
- Grow alongside a real audience instead of in isolation.
What’s the most impactful project you’ve ever built in public? What changed for you when you did it?
I am gathering cool references for my own work as a Motion Designer, and this one caught my eye this week.
Day 3 of 60-days-collecting-awesome-motion-design-references
I love the way this is designed, based on abstract shapes and concepts with a coding visual language that we are all already familiar with. This is a great reference in this modern era where we deal more and more with products and services that live on the internet, not on a physical product.
This animation was created by Odd Fellows in collaboration with Figma.
60 days of references is a serious commitment. Curious, are you mostly drawn to the same visual language each time, or does it shift a lot depending on the day?
I’ve been razzmatazzing and flibbertigibbeting with Claude Code and somehow ended up with a new yels.dev.
It finally feels like me: simple on the surface, slightly complicated underneath, and very much alive.
You can see who I am, what I do, the work behind Herodot, RaptorLabs, CyberLink Security and Solmint, plus a selection of projects I’ve built across AI, cybersecurity, Web3, product systems, education, archives, and experimental digital spaces.
The simple-on-the-surface, layered-underneath idea comes through so clearly in the presentation. I especially like how the project archive turns the site into something to explore rather than just a résumé of links.