Design a Retro-Futurist Cockpit UI for Vehicle HMI ChallengeDesign a Retro-Futurist Cockpit UI for Vehicle HMI Challenge
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For the Rive Γ— Contra Vehicle HMI challenge, I designed a retro-futurist cockpit UI inspired by a Dragon Ball toy plane and real aviation instruments. The project features three screens designed and built entirely in Rive, a magnetic compass, a battery gauge with gyroscope indicator, and a main dashboard... all vector-based, lightweight, and driven by data binding with converters. The loading screen planet is procedurally generated with scripting. Still a work in progress, I'll continue to work on this after the challenge (warning screens, a retro-futurist media center, and more…). I had a lot of fun on this :) πŸš€
Max's avatar
pro
β€’ 1d
This is sick, man. Awesome work πŸ™Œ
Stephan's avatar
πŸ”₯ πŸ”₯ πŸ”₯
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