Was supposed to build static screens. Built a clickable prototype with AI instead and skipped tha...Was supposed to build static screens. Built a clickable prototype with AI instead and skipped tha...
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Was supposed to build static screens. Built a clickable prototype with AI instead and skipped that step entirely.
Caught two problems in five minutes that never would've shown up in a flat design. The kind that quietly add days if not weeks to a timeline.
Feeling the flow early is always cheaper than finding the flaw late.
Kabir's avatar
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Couldn't agree more. A clickable prototype always reveals things static screens never will.
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