The textural work on this is insane! That crushed sand background against the metallic can reflections creates such a rich, tactile contrast. Lighting looks so natural in Blender—stellar product visualization, Zander!
Just wrapped up MONOLITH Pro — a 48s hardware concept film & interactive web configurator built in Blender.
Focused heavily on tactile 6061-T6 aluminum shaders, amber dot-matrix glow, and a refractive X-ray cutaway at 0:21 before pulling straight into the live web configurator. Sound on 🔊
An architectural project that brings together a museum and a school of architecture through a contemporary design focused on spatial exploration, cultural interaction, and architectural learning.
The project features a central lobby, a circular ramp connecting different levels, exhibition spaces, a sculpture area, and a rooftop garden designed to encourage interaction between visitors, students, and the surrounding environment.
My work focused on architectural design, spatial composition, 3D modeling, and architectural visualization, developing realistic renders to communicate the project's atmosphere, materials, geometry, and overall design concept.