I’ve been building HTML and React templates for a while. I have a roadmap of 10+ templates. I might release them in batches or all at once.
The templates will have AGENTS.md and DESIGN.md files for you agent.
Made an hyper realistic earth using classic shading techniques like perling noises, specular, fresnel effects, etc. using WebGL, Three.js and GLSL. What do you think?
Part of three.js journey
Pueden probarlo aquí: https://earth-shaders-six.vercel.app
Today, I want to show you the music player that inspired me to build SukhSangeet — a Personal Audio Workspace & Playlist Engine.
This project started as an idea and eventually evolved into SukhSangeet, with a stronger focus on playlists, music discovery, and a better listening experience.