I recreated the SONY FE 24–70mm f/2.8 GM lens in Blender, focusing on precision and realism to ma...I recreated the SONY FE 24–70mm f/2.8 GM lens in Blender, focusing on precision and realism to ma...
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I recreated the SONY FE 24–70mm f/2.8 GM lens in Blender, focusing on precision and realism to match the original product design.
Reference gathering: Collected high‑resolution product photos and technical specifications to ensure accurate proportions and details.
Modeling workflow:
Used Blender’s subdivision modeling for the main cylindrical body.
Applied Boolean operations for grooves, buttons, and mount details.
Added fine elements like zoom/focus rings and engraved text using curve modifiers.
Texturing: Created realistic materials in Substance Painter, including matte black metal, rubber grip surfaces, and glossy glass for the lens.
Rendering: Used V‑Ray for Blender to achieve photorealistic lighting and reflections, simulating studio product photography.
Post‑processing: Final touch‑ups in Photoshop — color correction, contrast adjustments, and background cleanup.
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