I was drawn to the idea of building a virtual space that feels like a real, living place, so when I came across the Omma challenge I was genuinely excited to bring this world to life. The whole scene is built in Omma. The chess boards, tables, chairs, and host were made in Omma Studio and then arranged in the Omma Canvas scene by directing Omma's AI through conversational prompts to position each element as I'd planned. I also created an ambient sound piece in Omma Studio, tuned to the club's quiet, unhurried feel, so the space is not only seen but heard. I began with a sketch of how I wanted the room to come across, then worked from a prioritised checklist and mapped the visitor's journey so that every step of the tour stays intuitive and easy to follow. I brought the plan to life step by step, refining the file's structure and organisation by hand to keep the design clean and easy to navigate.