Hi everyone! I’ve officially started my journey into interactive animation with Rive.
For my first practice exercise, I illustrated and animated this chalice using State Machine logic to trigger a smooth floating transition as soon as the user hovers over it. 🍷✨
Learning Rive has been on my radar for two years. Sometimes the desire to learn a skill arrives before you have the energy to tackle it, and that’s okay. I’m finally in a great place to dedicate myself to mastering this craft.
I’m so excited to combine illustration, 2D design, and real-time interactivity for digital products and games. If you have any tips, resources, or junior/apprentice opportunities, let’s connect! 🚀
🙌 Interactive Coffee Shop Game built ENTiRELY in Rive🚀
A playful cafe experience combining animated characters, interactive gameplay, and a complex in-game economy.
Everything from the UI and animations to the game logic and economic calculations runs directly inside Rive, with Data Tables making the entire system easy to configure and balance.
More than just animation — a fully interactive gaming experience powered by Rive.
Built an Electric Vehicle Mobile App concept in @Rive
Through this project I learnt workflows that use Components and Data Binding in Rive, super powerful and super useful in real world projects!