Unity 2D C# Infinite Runner: Isometric Game DevelopmentUnity 2D C# Infinite Runner: Isometric Game Development
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Unity 2D C# Game Development Developed an infinite runner highway game using Unity and C#. The game is built in 2D but creates a 3D illusion through isometric design and visual techniques. Implemented object pooling and a FIFO (First Come First Serve) system to efficiently manage game objects and optimize performance. Focused on maintaining a clean codebase with a simple and intuitive UI, ensuring smooth gameplay and easy scalability.
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