Bite, bounce, and explode in a glorious shower of goo! Chomp food, grow massive, and hit critical...Bite, bounce, and explode in a glorious shower of goo! Chomp food, grow massive, and hit critical...
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Took a WebGL fabric physics simulation and pushed it to the absolute limit.
Built a complete visual concept for a Peptides brand around it. Pure interaction, zero boring static layouts. Let's go!
Pushing fabric physics that far for a peptides concept is a strong choice. The quiet editorial layout lets the motion carry the brand instead of competing with it.
I built an original sci-fi character named Captain Maya who commands a high-tech starship. In this pilot episode, she faces an unexpected emergency gravity vortex in deep space and successfully navigates her ship through it. I created this project to showcase a tense, dramatic space adventure series using Cantina's cinematic tools. #cantinachallenge
Great! Just a reminder that your submission should be a 45-120 second pilot that clearly reveals the storyline and a series concept with the potential to continue beyond the pilot