A wall I walked past turned into my latest experiment with photogrammetry.
I took a quick, rough video scan while out on a walk, mostly to see what I could get out of it. What impressed me was how little time it took to get something usable (some cleanup would be necessary for a production shot).
Still experimenting, but there’s something exciting about turning an everyday surface into a 3D asset without making a whole project out of it.
A campaign film for a textile art studio: ancient codex patterns brought into architecture, light and landscape.
I directed and animated the piece, mixing real product footage with AI-assisted motion so each rug feels like part of a larger story: carved into walls, draped over stairs, echoed in shadows.