Engaging Rive Animations for Interactive Kojo App ExperienceEngaging Rive Animations for Interactive Kojo App Experience
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A sneak peek of what I’ve been working on for Kojo app Rive animations for an app: 🎮 First screen a joystick. You move it → your weight shifts → and the mascot runs forward or backward depending on the input direction. Everything is directly tied to user interaction. ⛰ Second screen a progress bar. It’s connected to the first one: your goal is to reach the mountain. Movement equals progress. 🌗 Each screen has day / night modes, switching automatically. 🌊 Plus a water animation, to control your balance I really enjoy when an interface doesn’t just respond, but feels like a small living world ✨
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